OtherRPG-EdDL-Log10

GM: Having killed Barney; Preacher, Cassidy, Zach, and the other townspeople who were with them ride back to town, led by Zach's familiar Zorgon...or whoever. They eventually see Burmington in the distance, more fucked up than when they left. Cassidy: ((Zoltar)) GM: Ah yes...Zoltar...the bastard, anyway. GM: There are a few extra corpses (sorry Preacher) lying around the front of the church. Mostly men and women that looked like they were trying to escape in a hurry. They are all almost pure white, and have sevaral holes forming circular wounds on random places of their bodies. They are drained of blood. The church is barely standing, with many many holes in the bottom 3 feet, and the doors have been bashed open. GM: Most of the gravestones have been knocked over, and none of the trees that were in the town are left standing. The wagons are either broken, knocked over, or not there, and the tents are all smashed down. GM: Zach, you go into the church, and find the basement door broken off and lying to the side. The pews are all smashed and such, and there are the corpses of many women and children inside. GM: The other 15 strongbacks who went with you exchange their worried glances, oh-shit faces, and my-wife-is-dead grins, and rush to the church to see if they can save anyone. GM: The Cultist's corpses are tied up where you left them. The people leaving, trying to get out apparently didn't bother to untie them. Preacher: ((DAMMIT ALL THESE CORPSES!)) GM: (( :D )) GM: Now the basement... GM: Most of the beds are knocked upside down, or at least pushed out of their order. You see 6 jackolopes ramming the closed door to the back room, and hear several women and children screaming from within. There's also one tumbleweed down here, not the laid back blow-in-the-wind types, but the uptight blow-in-the-wind-and-suck-your-blood types. GM: The door has many cracks in it that grow wider as the jackolopes ram the door with their horns. GM: Ok...everyone roll Quickness.
 * Zach grips the reins and grits his teeth.
 * Preacher rides toward the town, Evan's body slung across the back of his horse.
 * Preacher blows past the other riders, heading to the church.
 * Preacher yanks back on the reigns, pulling them taunt and hopping off his horse, his hard day of working and not having a bite to eat seemingly taking no effect on him.
 * Zach hops off his horse while it's still moving almost falling over, he runs into the church.
 * Cassidy charges into the church, shotgun ready.
 * Zach looks around the church for Lila.
 * Cassidy swears and starts heading down into the basement.
 * Zach runs down the cellar stairs.
 * Preacher looks for anyone living, heading into the cellar.

Preacher rolled -+ 12 6 4 3 +- Result -> 12 Preacher rolled -+ 11 +- Final Result -> 23 Cassidy rolled -+ 3 2 +- Total -> 3 Zach rolled -+ 1 3 2 5 +- Result -> 5 GM rolled -+ 4 8 +- Result -> 8 GM rolled -+ 2 2 +- Result -> 2 GM rolled -+ 1 7 +- Result -> 7 GM rolled -+ 9 2 +- Result -> 9 GM rolled -+ 3 2 +- Result -> 3 GM rolled -+ 1 5 +- Result -> 5 GM rolled -+ 10 1 +- Result -> 10 GM rolled -+ 8 +- Final Result -> 18

Preacher: ((So these tumbleweed critters...they look like normal tumbleweeds?)) GM: Yeah, except they have huge gaping mouths at their base. GM: So Jackolope 1 rams the door. GM: #CRACK# GM: So Jackolope 4 rams the door. GM: #CRACK# GM: So Jackolope 2 rams the door. GM: #CRACK# GM: So Jackolope 5 rams the door. GM: #CRACK# GM: So Jackolope 2 rams the door. GM: #CRACK# GM: The tumbleweed waits patiently for the rabbits. GM: So Jackolope 5 rams the door. GM: #CRACK# GM: So Jackolope 1 rams the door. GM: #CRACK#
 * Preacher quickdraws both pistols and opens fire on the unruly jackolopes, trying for one round into each he can.

Preacher rolled -+ 5 10 2 5 9 +- Result -> 10 Preacher rolled -+ 7 3 3 8 11 +- Result -> 11

GM: Just 2 shots? Preacher: ((No, that's my Quick Draw roll.))

Preacher rolled -+ 4 10 10 5 3 5 +- Result -> 10 Preacher rolled -+ 8 5 4 3 9 2 +- Result -> 9 Preacher rolled -+ 9 8 5 12 10 6 +- Result -> 12 Preacher rolled -+ 8 +- Final Result -> 20 Preacher rolled -+ 9 4 10 2 3 9 +- Result -> 10 GM rolled -+ 3 1 +- Result -> 3 GM rolled -+ 3 3 +- Result -> 3 GM rolled -+ 1 4 +- Result -> 4 GM rolled -+ 2 +- Final Result -> 6 GM rolled -+ 4 1 +- Result -> 4 GM rolled -+ 3 +- Final Result -> 7

GM: You shoot and hit all four jackolopes. Two of them explode in a mess of gore, fur, and antlers. The other two get shot and turn to look at you, squeeking wildly. Preacher: ((So 4 left alive?)) GM: Yeah, plus the tumbler. GM: Cassidy, you're up.
 * Cassidy blasts the two unwounded jackolopes.

Cassidy rolled -+ 4 7 5 5 +- Result -> 7 Cassidy rolled -+ 2 5 8 5 +- Result -> 8 GM rolled -+ 2 3 +- Result -> 3 GM rolled -+ 2 4 +- Result -> 4 GM rolled -+ 1 +- Final Result -> 5

GM: One jackolope explodes, the other shot, a third gets pelted in the hind leg and lets out a wail. GM: Angry bunny #6 runs at you all on a wounded leg.

GM rolled -+ 9 1 +- Result -> 9

GM: He only gets a few feet. GM: Texas Tumbleweed blows at you guys.

GM rolled -+ 5 8 +- Result -> 8 GM rolled -+ 6 +- Final Result -> 14

GM: Preacher, it comes straight toward you.
 * Preacher tries to dodge the angry little critter.

Preacher rolled -+ 3 11 5 10 +- Result -> 11

GM: You try to move, but the tumbleweed wraps its prickly tenticals around your lower leg.

Zach rolled -+ 5 1 8 5 10 +- Result -> 10 Zach rolled -+ 4 +- Final Result -> 14

GM: Zach's cards go FSSSSS FSSS and drop to the ground. Zach: "GAH!" GM: Zach, your turn again, unless Preacher wants to take one of his 3 other actions first. Preacher: ((Can I take them after him?)) GM: Yeah. Preacher: ((Then I'll do that.))
 * Zach's eyes slit and go foggy for a second. Sparks of all colors spray from his fingers as hand of poker appears and he looks down at it, his other hand extends to the tumbler and a small, nearly invisible white ray shoots from him into the tumbler.
 * Preacher is scrambling back as the thing wraps around his leg.
 * Zach stomps his foot in anger

Zach rolled -+ 3 5 2 10 9 +- Result -> 10 Zach rolled -+ 8 +- Final Result -> 18 Zach rolled -+ 6 5 9 8 4 +- Result -> 9

GM: Zach's cards drop to the ground and the ray of light again fades. GM: Preacher, your three moves are up. GM: It bites you next turn.
 * Preacher tries to push his way back up the stairs as the tumbleweed attacks his leg.
 * Zach glares again as sparks shoot and another hand of cards comes into existance. He looks at it as another white ray shoots at the tumbler.
 * Preacher opens fire into the little fucker, aiming four rounds into its gaping maw.

Preacher rolled -+ 8 9 12 2 11 3 +- Total -> 12 Preacher rolled -+ 5 +- Final Result -> 17 Preacher rolled -+ 2 9 2 5 2 1 +- Total -> 9 Preacher rolled -+ 3 12 1 8 8 5 +- Total -> 12 Preacher rolled -+ 9 +- Final Result -> 21 Preacher rolled -+ 12 2 2 7 8 6 +- Total -> 12 Preacher rolled -+ 6 +- Final Result -> 18 GM rolled -+ 4 +- Result -> 4 GM rolled -+ 6 +- Result -> 6 GM rolled -+ 4 +- Result -> 4 GM rolled -+ 6 +- Result -> 6

GM: The tumbler goes limp, but your foot is tangled in him. He stops moving and stops making noises.
 * Preacher fires two more rounds into it, then one into each remaining jackolope.

Preacher rolled -+ 8 1 12 10 2 11 +- Result -> 12 Preacher rolled -+ 12 +- Result -> 24 Preacher rolled -+ 11 +- Result -> 35 Preacher rolled -+ 9 4 10 9 7 7 +- Result -> 10 Preacher rolled -+ 9 9 3 8 3 7 +- Result -> 9 Preacher rolled -+ 10 6 7 8 2 1 +- Result -> 10

GM: One of the jackolope shrieks, and takes 2 bullets to the head. He lies there. GM: You struggle with it and get several cuts on your hands. Preacher: "Dammit..." GM: Preacher, your pants have several cuts. GM: The final jackolope rams the door again. #SLAM# The door breaks open and the critter runs inside. Preacher: "GET IT!!" GM: Cassidy, you slide through the door and see a jackolope standing near a downed woman who is screaming. GM: You leap onto it, and the jackolope goes, "WAGGHHH! WAGGGHHH!" GM: ...Which is a weird noise for a jackolope, in any case, of course no one's ever jumped on one before. GM: Preacher, you've got a few cuts, blood is coming to the top. GM: Zach, you run into the door and bounce off, then run through the doorway, to see Cassidy grabbing onto a jackolope who is screaming. Zach: ((Can I cast?)) GM: Sure.
 * Preacher takes his last action to get himself out of the tenticles.
 * Preacher uses the barrels of his pistols to hold the tenticles down.
 * Cassidy charges inside the door, leaping at where the jackolope should be.
 * Cassidy jumps on it!
 * Preacher pulls himself from the tenticles and looks at his palms.
 * Zach runs into the door.

Zach rolled -+ 8 3 10 8 4 +- Result -> 10 Zach rolled -+ 9 +- Final Result -> 19 Zach rolled -+ 3 5 4 7 1 +- Result -> 7


 * Zach puts his hand behind his back in a shower of sparks to draw his cards, he pulls them in front of his face and looks at them. An evil smile crosses his face as a white ghostly ray shoots from his cards to the jackalope.
 * Preacher stands there in the other room, each Peacemaker held between a thumb and forefinger, staring down at his hands.

Zach rolled -+ 5 1 8 6 1 +- Result -> 8

GM: You see the jackolope scream, followed by a spectacular sight. It starts to float up a little bit, and a little white jackolope image starts pouring out of his mouth, it then dissappears with a surprised look on its face, and the creature goes limp. Cassidy: "Jesus, son..." GM: Preacher, your hands start pumping out this black liquid, and the bleeding quickly stops. The wounds start to heal right before your eyes. GM: Cassidy, she has a broken hip. GM: "Ahhhh!!!!" GM: "Mah leg! Mah leg!"
 * Cassidy stands up, brushes himself off.
 * Preacher looks perplexed as he stares at his hands, not moving a muscle.
 * Zach puts his hands back behind his back and drops the cards.
 * Cassidy helps the woman up.
 * Cassidy sees what he can do for it.
 * Preacher continues to stand and stare.

Cassidy rolled -+ 2 2 8 +- Result -> 8

GM: Cassidy, you think to yourself that a makeshift splint would be right dandy. GM: There are broken pieces of wood from the door. Preacher: ((Are the wounds completely gone??)) GM: Preach, no, there are still little slits, but they start to vanish too.
 * Cassidy looks around for some planks or something.
 * Cassidy grabs the pieces, some cloth from the bed, and starts splinting her leg.

Cassidy rolled -+ 6 7 10 +- Result -> 10

GM: Zach, Lila isn't among these fine people GM: Cassidy, you manage to get the leg together pretty good, the woman thanks you and kisses you on the head. GM: Zach, she says "Which one is Lila?" Preacher: ((Out of actions, out of bullets, out of luck.)) Zach: "Shes got a gun holstered on her thigh." Zach: "Barmaid." Preacher: ((Do I see Joan or Lila?)) GM: Preacher, nope. GM: "Oh, the man who runs that bar in Brimstone's whorelette daughter?" Zach: "She's no whore." Preacher: "Quiet, boy, let her answer." Preacher: "Nothing wrong with her business." GM: "Whatever you say honey. I uhmm, saw her upstairs and she and some other woman were talkin', and then they left when the others. Either ran out to fight, or hide in the basement. Those two hung with the 'get-out-o-dodge' crew." GM: Cassidy, the woman looks over to you, "Where're those two goin'?"
 * Zach looks for Lila.
 * Preacher moves suddenly, as if snapping from a trance; he holsters one pistol and empties the cylinder of the other, reloading it.
 * Zach goes up to an adult who seems to be somewhat cogniscent, "Where's Lila?"
 * Preacher does the same for his other Peacemaker, the smoking shells clattering onto the floor.
 * Preacher holsters them both and walks through the doorway, his eyes scanning the room.
 * Cassidy nods to Preacher, "Nice shootin'."
 * Cassidy reloads his shotgun.
 * Cassidy winces.
 * Zach blinks and walks upstairs.
 * Preacher heads upstairs.
 * Zoltar is sitting on his candle holder.
 * Zoltar flies down to Zach.
 * Cassidy walks up with them, shrugging at the woman, "Seein' if anyone's left up there."
 * Preacher begins looking over the bodies, searching for Lila or Joan.
 * Zach holds his hand out for Zoltar as his other glows and cards appear in them.

Zach rolled -+ 4 12 1 2 1 +- Result -> 12 Zach rolled -+ 5 +- Final Result -> 17

GM: No one is in the top floor of the church, but people from downstairs start to come out, assumin' its safe. GM: It seems pretty safe upstairs. Preacher: "Joan?!?" Preacher: "JOAN?!" GM: Preacher, you can't seem to find Joan or Lila among the bodies. GM: Cassidy starts to relocate bodies, Zach looks around dumbfounded, and Preacher gets frantic. Cassidy: "She was a tough 'un. She got away." Preacher: "Start putting a round in each head." GM: Preacher, you count 5 broken or not working wagons. All the horses and oxen have been killed, and apparently 2 wagons got away, or were stolen by criminals or monstes or something. Preacher: "On my horse there's an Army .44." Preacher: "In...Evan's things." GM: Well Preacher, at least you've got a lot of bullets from a dead hombre. GM: Preacher, you look at one of the white corpses, it has a circular design in it and the blood is sucked out. It looks strikingly like the mouth of the tumbler. Preacher: "..." Preacher: #BLAM# Zach: ((Where are our 15 roughnecks?)) GM: The other 15 tough hombres are heading into the church going into the basement to see who survived, and if their worst nightmare is true or not. Cassidy: "We should probably move out 'fore any more nasties come a callin'." GM: Zach, you're laying down in the small fenced in area behind the once-was tavern, and in front of the once-was stable. You hear someone playing a harmonica to your right, you look and see a man in a brown poncho playing "Deep in the heart of texas" only in a slower mode, and with a sadder sound.... Cassidy: "I guess we should start diggin'." GM: Preacher, total there are 32 bodies: 11 men, 7 women, and 14 kids. GM: Preacher & Cassidy, each of you shoot 16 people. Preacher: "Cassidy, keep the .44." Preacher: "I got no use for it." GM: Zach walks up to you, Preacher, leading his horse. Zach: "I think their west." Zach: "I'm gonna head that a way." Preacher: "Not by yourself." Preacher: "Cassidy, can you go with him?" Preacher: "I have to take care of the dead here." Cassidy: "Yeah." Cassidy: "Let's go, son." Preacher: "God's speed, both of you. If you find them bring them back here." GM: Zach & Cassidy, done. The man is still there, playing his harmonica. Cassidy, you see him. GM: He doesn't seem to take notice, and plays with his eyes closed making head motions with the music. GM: Preacher, you put Evans corpse down. GM: You assemble a thin grave for Evan. GM: As you pat down the thin layer of dirt on the the top, you hear some harmonica playing. GM: Right behind you. GM: It's a man with a harmonica, he's sitting on the fence that surrounds the graveyard. GM: He just plays, apparently not taking note of you, besides the fact that he's facing you. Preacher: "What're you doing here?" GM: He holds his harmonica down with one hand and hops off the fence, "Passing time." Preacher: "You've seen what goes on?" GM: "The end." Preacher: "..." Preacher: "You saw them move west?" GM: "Yes." Preacher: "How many?" GM: "Oh...12, maybe a lil' less." Preacher: "Was there a blonde with a shotgun and a saloon whore with them?" Preacher: ((Is this guy carrying?)) GM: Yeah, he's got one revolver. GM: "I didnt look closely...." Preacher: "You got the count." GM: "I can see 6 people from a mile away, but not know thier names." GM: He starts to play his harmonica some more. Preacher: "Do me a favor," he motions with his head to the freshly dug soil, "watch this grave." Preacher: "If something starts to make its way out, stop playing." GM: He nods, but doesn't stop playing. GM: Everything is as it was before. And things are more like they are now then they've ever been before. Preacher: ((Where are the men from the posse?)) GM: They're apparrently in the basement. GM: They didn't come out. Preacher: ((Can I hear the harmonica from inside?)) GM: Yes. GM: You see the people downstairs, talking to the emotionally hurt people about of the tragedy. Preacher: ((Are any of them alone?)) GM: No, everyone has at least 1 other person to confort them. GM: You find a total of 7 shovels. GM: It's still there. Zoltar: "Caw." Zoltar: "Hurry up bubble butt! CAW!!" Preacher: "What do you want?" Preacher: "..." GM: You see him, sitting in the same place. GM: He's still playing Zoltar: "Joan OK." Preacher: "And the others?" GM: He sits there, playing his tune. Preacher: "How'd you get here?" GM: He puts his harmonica down again. GM: "My feet work well for me." GM: Preacher, you would have never guessed anything happened. Preacher: "You come up from Mexico? GM: "I come from a lot of places. Not always up." Preacher: ((Does he have a canteen with him?)) GM: Yep. Preacher: "Was there anything else here?" Preacher: "Besides the jackolopes and that tumbleweed?" GM: "When I got here? Yes." Preacher: "What?" GM: "There were some sorta shadowy t'ing...an' there was dis huge 3 headed guy, who was pretty tall I might add, dat chased the wagon out of town. I hope they're ok." GM: Preacher, you hear horsehooves, and see Joan riding up. She almost leaps off her horse before it stops and runs up to you, she says, "Oh thank god!" and kisses you several times. GM: He smiles, and plays his harmonica a bit. Preacher: "How are the others?" GM: "They're great, I'm just glad you are." Preacher: "Joan, this is Harmonica." GM: She turns and looks at him. GM: You see the wagon accompanied by 2 people on horses heading back. GM: Cassidy, Lila: you get back to town. There is Preacher and Joan with another man wearing a poncho and playing the harmonica. The remaining people are burying many dead. Lila: "Oh gawd, her we goes again." Cassidy: "Headed off yonder." Preacher: "..." Preacher: "The bodies are out front." Preacher: "They've been taken care of." Preacher: "Any dead among you?" Lila: "No." GM: The other 10 people in the wagon all gasp. Preacher: ((What are they gasping at?)) GM: The fact that there are dead people. GM: They all climb out the wagon. Preacher: "You all need to start digging." Preacher: "The other survivors are down in the basement." GM: The 6 women in the party go down to the basement, letting out shrieks seeing the corpses, the 4 men grab the shovels and start digging graves, sadly. GM: The harmonica man starts playing a funeral like song. Preacher: "So Harmonica, can you tell me anything more about the shadow figures?" GM: And Joan grabs a shovel too. Cassidy: "I'll go see if I can find the kid. Hope he's not gettin into any trouble." GM: "There were many of them...they looked like dogs with human-like bodies, only that they were just black, everywhere, like a shadow." Preacher: "What did they do?" Lila: ((Evan's dead?!)) GM: ((Yeah.)) Cassidy: ((He got waffled.)) Preacher: ((That's his grave, sweetheart.)) Preacher: ((A shallow one for the moment.)) GM: "They moved really fast, and seemed angry. If someone died they'd leap on him and eat him whole...bones an' everythin." Preacher: "So that's why there are so many missing." Preacher: "Harmonica, can you watch it again?" GM: "As long as I'm off my feet, Im a happy camper." He perches on the fence and plays more of his tune. GM: lol GM: Preach, you polish off whats left of the bottle and feel perfect. GM: The sun is starting to set. Preacher: ((...How much was left?)) GM: ((Half the bottle.)) GM: Preacher, Joan says, "Johnathon, are you alright?" Preacher: "No."
 * Cassidy makes sure it IS safe.
 * Preacher keeps his eyes peeled for any more nastiness.
 * Zach pets Zoltar.
 * Cassidy starts picking up the bodies, seeing if they are Joan or Lila, and laying them out next to eachother in front of the altar.
 * Zoltar flies out of the chruch.
 * Preacher stands on the hill outside the church, the area around him littered with the bodies of the dead.
 * Cassidy watches the glorified crow start fly away.
 * Zach sits against a wall and holds the cards in his hand.
 * Cassidy says a prayer over the bodies, then goes out with Preacher.
 * Preacher stands in silence, his head lowered.
 * Preacher doesn't respond, staring at the ground beneath his feet.
 * Preacher looks up ahead of him, but speaks to Cassidy, "Gather up all the bodies."
 * Cassidy looks at his shotgun.
 * Zach goes out to his horse and pulls his bed roll off and walks with his horse to a place where there are no bodies.
 * Cassidy gestures to one of Preacher's Peacemakers, putting his hand out.
 * Zach lies down on his bedroll.
 * Cassidy takes it, and starts going about it.
 * Preacher examines one of these white corpses.
 * Cassidy lines them all out in front of the altar, saying another prayer.
 * Preacher draws a pistol and puts a round in its head.
 * Preacher draws his other pistol as well, going about the deed of 'burying the dead'.
 * Preacher doesn't answer.
 * Cassidy shrugs.
 * Cassidy starts a fire outside.
 * Preacher assembles all the bodies in a line.
 * Cassidy already assembled most of the bodies inside in front of the altar.
 * Preacher looks at Cassidy, "Not in the church."
 * Cassidy shrugs.
 * Cassidy brings them outside.
 * Cassidy finishes up and puts the the stuff back on Preacher's horse.
 * Cassidy shrugs.
 * Cassidy takes it, and puts it in a holster.
 * Cassidy throws the ammo in his pack.
 * Preacher pulls Evan's body off the back of his horse.
 * Preacher looks down at Zach for a few moments, his features dark.
 * Preacher looks west.
 * Zach mounts his horse.
 * Cassidy saddles up.
 * Zach drops by the water pump on the way out of town and lets his horse drink for a few minutes.
 * Cassidy lets his horse drink too.
 * Cassidy nods to the old guy.
 * Zach rides by him slowly and tips his hat, "Thanks, pard."
 * Preacher lays Evan's corpse a bit away from the others, not shooting him.
 * Zach heads west.
 * Preacher retrieves his shovel and leaves the other bodies laying in front of the church, bringing Evan's to the back and beginning to dig a very shallow grave.
 * Cassidy goes with Zach.
 * Preacher digs the grave about a foot deep and lays Evan's corpse inside, covering it with a thim layer of soil.
 * Preacher turns around, his right palm gracing the butt of his Colt.
 * Preacher nods to him, his hand not leaving his pistol.
 * Preacher heads around to the front of the church, listening to the harmonica.
 * Preacher peers into the basement.
 * Preacher heads back around to the other side, locating some shovels and sticking them into the ground next to the bodies.
 * Preacher listens for the harmonica as he sticks them into the ground.
 * Zoltar lands on a broken building near Preacher.
 * Zoltar preens himself.
 * Preacher looks up, peering at the raven.
 * Zoltar stares at preacher like he's pretending realy hard to understand but really doesn't care.
 * Zoltar flies to the church and sits on the bellfry.
 * Preacher leaves the shovels stuck in the ground and goes around the side of the church, listening and watching for the harmonica-playing man.
 * Preacher returns to his post in front of the grave.
 * Zoltar lands by Preacher.
 * Preacher starts, looking at the bird.
 * Preacher nods.
 * Zoltar flies off due west.
 * Preacher watches the raven go, keeping the man and the grave in his sight.
 * Preacher waits for a long while before speaking to the man.
 * Preacher idly examines his hand while speaking.
 * Preacher nods.
 * Preacher hugs her back, keeping the man in his sights.
 * Preacher nods.
 * Cassidy looks around.
 * Preacher sits at the back of the church in front of a fresh grave, his back against the church wall.
 * Preacher looks up at Cassidy and Lila, "Where's the kid?"
 * Lila's face looks grave (no pun intended) as she slides of her horse and ties it to a hitching post.
 * Cassidy gestures to the west.
 * Preacher's face is a grim mask, his features appearing a bit more sunken and sallowed.
 * Lila nods to the Preacher then looks around at the graves.
 * Lila sighs and grabs a shovel, gittin' after it.
 * Cassidy mutters.
 * Lila slings dirt.
 * Cassidy heads off in the direction the kid went.
 * Preacher unholsters his pistol slowly, watching Harmonica as he places it in his lap, barrel facing Evan's grave.
 * Lila shudders at the thought.
 * Preacher stares at the grave for several minutes.
 * Lila digs harder and faster and turns her back to the others, hoping no one sees the tears trickling down her cheeks.
 * Preacher stands and goes to his horse, retrieving Evan's bottle of tequila and a cleaning kit swathed in rags.
 * Preacher returns to his place before the grave, cleaning his revolvers in his lap one at a time, leaving the other loaded and ready.
 * Preacher pulls the cork from the tequila with his teeth and spits it out onto the grave, taking a healthy swig, planning to drink himself to contentness.
 * Preacher looks at the empty bottle in his hand.
 * Lila wonders where she left her flask, she could use a drink herself 'bout now.
 * Preacher's brow furrows and he tosses the bottle against a nearby headstone, shattering it into fragments.