NPC

= >>> __NON-PLAYER CHARACTERS__ <<< = **NPC Resources & Persons of Interest in Shadowrun**

**Jared Stoleson** - Human, mid 50s maybe. Stern faced with graying hair, he looks like he’s seen it all and isn’t happy about it. He’s a great manager but probably hasn’t picked up a gun to do actual security work in years. He is in charge of the entire site.

**LT Bella Morrison** - Human, mid 30s. Short and fiery. She’s a tough one. Is head of Special Tactics (they cover pretty much anything that doesn’t fall under regular building security)

**Captain Paul Sawlic** - Human, late 30s. Tall and lean. Tall and lanky. He is in charge of regular site security.

**Greg Hutchinson** - Dwarf, 30s. He’s a grease monkey through and through. Love his machines and combat sports more than anything else. Been promoted enough that now he’s in charge of the entire vehicle pool. Hates it given the meetings that take him away from the garage but it does give him more access to do what he wants.

**Chris Vachaird** - Human, mid 30s, mage. He is in charge of the magic security aspect of the site. He is technically part of Special Tactics though he has little actual combat potential or training.

**Bear:** - A large and well muscled man in his mid to upper 20’s. An experienced runner and spellcaster who seemed to have a lot of connections

 **Romello:**  - Hispanic man with a goatee in his mid to upper 20s. A skilled ‘sgt’ or minor gang leader in the large Cutters gang. Careful and intelligent, he’s been a ganger for close to 20 years.

**Felicia "Vixen" T'Larra** (Female Hispanic elf, Fixer) - Felicia is, simply put, an attractive Hispanic woman, but she combines it with a strangely down-to-earth demeanor; the combination can skillfully lay low racial bias. Her clothing varies wildly, from honest street to cutting edge corporate. Her past is somewhat of a mystery. She showed up on the Seattle street scene with a talent for knowing who to talk to and what to say, and quickly got into the business of putting the right people in touch with each other. Fox is a social chameleon, hob-knobbing with Corp suits in the afternoon and belting down drinks while watching Urban Brawl in the evening. She doesn't seem to need the money she makes as a fixer, so some speculate that she enjoys either the excitement or the feeling that she's "slumming", but she still doesn't give her services away for free. Locations - Bellevue (Home), Downtown, Redmond (Touristville only), Puyallup (Puyallup city only)

**Sawbones** (Female African-American Elf, Street Doc) - Sawbones is rather average looking for an Elf, which means she's still more attractive than most people, although her dark brown skin is somewhat weathered from an active outdoors lifestyle consisting of weekends in the woods of the NAN. Her black hair is straight with a single red ribbon intertwined within it; a nonsequitor with the rest of her pragmatic attire which usually consists of sensible shoes, a stethoscope, light blue scrubs, and a labcoat. Sawbones is an ex-military trauma surgeon. While stationed at Ft. Lewis, she moonlighted at street clinics in the Seattle area and it got under her skin. When her next term finished, she left the service to work full time as a street doc in Tacoma.

**Mil Spec** (Military Gear) is a contact he made while in service with the UCAS military, originally Mil Spec was in the Quartermaster Corps, Mil Spec still has connections to acquire military gear for those that he knows. He is a medium height, stoutly built human, likes to dress in military camouflage BDU’s of years before. Tends to smoke excessively and talk a lot with his hands. He is balding brown hair, tanned skin, brown eyes.

**Tommy TuTusks** (Ork Fixer) is a in the Ork Underground, Tommy is also a member of the Skraacha. Tommy is solidly built ork, of above average height, has very little body fat. He dresses in the Skraacha colors of gray and brown. He has tusks capped in gold, and has numerous body piercings. He speaks softly and has a smiling appearance when he speaks. His hair is black and cut short, has a tan colored complexion, with black/brown eyes always moving.

**Dem Bones** (Ork Street Doc) is one the many sons of Mama Growby, the owner/cook of Mama Growby’s, a ork soul food establishment in the Ork Underground. He got his early training due the “discussions” that sometimes occurred there; a local street doc Saw Bones, took him under apprenticeship and trained him well. Saw Bones has given most of his clientele to Dem Bones. Dem is a functional member of The Creeps, Dem Bones is also a supplier of Deepweed.. Dem Bones dresses in functional looking scrubs of many pockets design, but very clean in appearance. He speaks very slowly but clearly. Dem has black hair about shoulder length, tied back with a leather string into a pony tail. His eyes are brilliant blue almost electric in intensity and a light coloring of red fur covering his body; a souvenir of the Comet’s passing. It is rumored that he sees things not on this plane of existence. His skin color is a dark brown in color.

**Billy Raye** (Lonestar EOD) is human, Billy Raye is an above average in height for a human, and is good physical condition for a man twenty years younger than himself. He dresses in black BDU’s most of the time, and when he speaks it barely above a whisper. His hair is blonde in color and cut into a crew cut, his eyes are blue but usually covered in shades. His skin color is light tan colored.

**Moussey** (Street Snitch) is human that provides information about the Downtown area of Seattle. He is about as trustworthy as an anchor can float. But he does at times have interesting information at times, but one has to be aware that Moussey will sell the information as many times as he is able too. Moussey is very short for a human almost dwarf in height, and of extremely slender build. His hair is an unkempt mop of silver colored hair, unbound hanging around his head in a hap hazard manner. His personal hygiene leaves a lot to be desired at the best of times. His clothing is what one would get a homeless shelter and mostly intact. He is very nervous in appearance, always looking around constantly. His manner of speaking is stuttering when he gets very excited, but in clear English. His eyes are grey in color but he is always squinting, so at times it can be hard to tell his eye color. His voice is very high pitched and can be grating on ones nerves after a time of speaking with him. His skin color is difficult to tell due his personal hygiene habits.

**Brass Hat** (UCAS Trooper) is a human he served with in the UCAS. Brass Hat is still in service with the UCAS military, in an undefined role. He is a source of information on the current UCAS tactics and standards. Hat dresses in what the latest regulation UCAS wear is of the time. He is average in height for a human, and is getting a bit over weight for his height. His hair is brown and cut short. His skin color is dark tanned and has a weathered look. His eye color is brown but since he almost constantly wears dark shades that can be hard to tell at times. His voice is a tenor tone but has a bit of gravel sound to it. Petre does not trust him very much but he does have some interesting connections at times.

**Sutter** (Male Anglo dwarf, Talismonger): - Sutter is of average build for a Dwarf, but a little overweight and his complexion suggests that he his generally well fed and lives an easy life. He plays up the stereotypical Tolkien dwarf image, right up to carrying an axe. He has an expertise for gathering magical materials (mainly mineral and metal) and also trades in foci. He is a fantasy literature buff and owns a small shop in Downtown called **The Dragon's Lair**.

**Fox** (Tribal Male human, Magic Fixer) - Fox is obviously tribal, but he is also obviously cultured. His well-tailored suit is made in earth tones and the jacket is natural leather with fringes. He has long straight black hair with a sheen that can only be accomplished by meticulous care and expensive hair products. His voice is deep and devoid of any accent. Fox is very calm and even when he speaks. Fox deals primarily with helping Awakened people make contacts, get specialty equipment, and secure jobs. He has a good reputation which means he will not carelessly fence any magic bauble that comes his way.

**Frou-Frou** - Frou-Frou is the street name of a female Troll of mostly Hispanic descent who works as a go-go dancer and bouncer at **Maxine’s** in the Ork Underground. She was born in 2034 as Ana Gonzales, human, and was raised in the suburbs of Seattle. Her mother, Maria, was one of the gushing, overly cutesy sorts who made a fine trophy housewife, and her usual way of convincing Ana to behave herself was to invoke the “Little Bunny Frou-Frou” song and caution her daughter about getting turned into a goon. When Ana goblinized at age fourteen, her parents were somewhat distraught. She emerged from her goblinization coma to see her mother sitting at her bedside, looking very worried, saw her own transformed body, and asked Maria: “Am I a goon now?” Maria was racked with guilt. Ana found that most of her former friends and classmates wanted nothing to do with her, and she began playing hooky and hanging out in rough neighborhoods where Trolls were more accepted. She developed a fair amount of talent as a street fighter, and after curb-stomping a few gang members who wouldn’t take no for an answer when asking her to join, began to be left alone. She took “Frou-Frou” for a street name because it appealed to her sense of humor and because she spent a lot of time bopping people on the head. By age seventeen, she had a job as a bouncer at Maxine’s, and after seeing the kind of money the dancers raked in, discovered that there were a lot of men who liked to see a curvaceous Troll dance for them. She’s still dancing and working security there, and studying mixology while investing most of her tips. Frou-Frou is quite intelligent as Trolls go, and tends to lapse into good English when addressed in good English (which irritates her a bit). She is a card-carrying member of Mothers of Metahumans, and is a metahuman rights activist as a hobby. (“It sure as drek don’t pay th’ bills!”)

**Guru** - Guru is a Caucasian Ork born in 2024. At the ripe old age of 30, he has a long white beard and a weathered face whose wrinkles all seem to come from laughing. He is eternally calm and friendly, and wanders around most of Seattle in his tie-dyed robes, carrying a gnarled driftwood staff that he knows how to use in a fight. No one knows his original name, but he is quite well-read; one of his few possessions is a battered but durable chipreader that holds a respectable library in its storage memory. He is familiar with a vast array of philosophy and religion, and seems to get a great deal of pleasure out of helping other people figure out their problems. He is one of the few people that shadowrunners ever turn to during their occasional psychological and spiritual crises, as he understands their need for confidentiality. He does not approve of violence, but tries to make people discover this on their own rather than hear dogma from him. He often invents humorous, tongue-in-cheek philosophies to expound upon with a deadpan expression until people see how a subtle exaggeration of modern philosophies.

**Nick Evans** - Nick Evans is a big, burly Human handyman who could pass for an Ork if he had tusks. He’s a licensed plumber and electrician, and is pretty good with carpentry and other construction tasks. He used to live on the surface, but found that most clothing for Humans his size wasn’t that fashionable. During a tourist visit to the Ork Underground, he noticed that clothing sold in Ork shops looked a lot better on a man with his frame. Pretty soon, he was a regular, and got to know the other customers. This led to being invited to some parties, deciding that he really liked the Orkish zest for life, and he eventually just moved into the Ork Underground. These days, he lives in a relatively large place in the Underground with his wife, the Orkish sister of one of his new friends down in the tunnels. He’s recognized as an excellent citizen, since he’s done a lot of work on the ventilation shafts and power systems in the Underground. He lives a hundred yards or so from the underground parking garage where he keeps the van holding most of his plumbing and electrical supplies. As a plumber, he makes a fair amount of money, which he often uses to improve his neighborhood in the Underground.

**That Guy Who Does That Thing** - A fixer of unknowable racial origin and gender, considering he communicates only through heavily-encrypted text messages using a complex lingo taught only to his customers. That Guy Who Does That Thing takes secrecy and anonymity to a sometimes ludicrous extreme. "The rodeo clown is to leave the coop when the clock strikes blue."

**Megami** - A female elven CIA counterintelligence officer. She knows her way around the Agency: rather than being unsubtle and just 'losing' the records pertaining to a case she's asked to help stall, she just kicks it into a bureaucratic subcommittee of a subcommittee of a bunch of outside academics who aren't cleared for anything that could help accomplish anything. Obsessed with old flatvid anime. "That Evangelion boxed set you got me is worth its weight in gold these days. Don't thank me for getting the Agency off your back- I should be thanking you."

**Scott** - An ork bartender/bar owner and weirdness magnet. If it's freaky, SOTA or in the news, it shows up at his bar. A drunken merc burned a hole in the wall with the Ares MP Heavy Laser Plus two days before it hit the open market. Four people drinking at it suddenly expressed SURGE simultaneously, and a metal table leg turned unexpectedly into orichalcum. An insect shaman was a regular and vanished suddenly during the Bug City debacle. And he swears he's seen Elvis three times.

**Jordan** - A female human (for now) talismonger and mage. Has magical powers with bizzare side effects: her spells usually do what they're supposed to, but also do weird things like changing the caster's gender (three times now,) cause nearby mirrors to display disturbing images, or force nearby mages into the astral.

**Aldolf von Leiterhoef** - A psychotic human male German weapons dealer/smuggler with a nasty habit of slipping really heavy, truly nasty stuff into standard orders...like putting a radioactive 'dirty bomb' into a box of grenades, or substituting capsule rounds with VITAS for gel. A neo-Nazi. "And this, the SPECIAL 9mm caseless! An excellent Jew-killing round, I got twenty boxes just today."

**Simon O'Connel** - A male dwarf professor at MIT&T and a leading authority on unusual foci/magical items. His actual spellcasting abilities are minimal, obscured by a good deal of cognitive bio and cyberware, but his theoretical knowledge and analytical prowess is beyond peer. Also a fiendishly clever practical joker, he manages to completely shut down the main campus building about once a year (and has never been caught!) "The summoning focus is the crux of the whole thing. All the rest is basically analogous to the insulation of a wire: necessary for safety, but technically inert and not actually needed for function. If these safeties are successfully removed from the spell design, the eventual effect will be to put tarantulas into every air duct in the building. Should be fun. Come around here about four on Thursday."

**Sven** - A male human Scandinavian decker with a passion for bodybuilding. Has access through his uncle to some top-of-the-line programs, which help make up for his fair-to-middling unmodified CMT Avatar and only slightly above-average decking skills. Sculpts the Matrix to look like Valhalla. "Sure, I'll get you the files if you spot me at the gym next Thursday."

**Eduardo** - A goofy, enigmatic male human Asian fixer who surrounds himself with bonsai. He specializes in runs for the Japanese and UCAS governments, as well as putting customers in touch with gunsmiths. He has a good sense of humor and is very well-liked. "This run should be a cinch. There are only ten thousand things that can go wrong, not the usual forty or fifty thousand."

**Street Doc -- Dr. Pollison** - A senile old coot who thinks he's working in a prestigious hospital, he is in fact running a shadow alpha clinic run by his ostensible nurse, an elven Dove mage named Diana. He is generally racist and bigoted to anyone who's not white, male, and 'old money:' however, despite his incredible medical/surgical skills, he never seems to realize that 90% of his patients are dirt-poor metahumans. "F**kin trogs should all just die in the poorhouse...there, now how's the knee, Mr. Mutilator?"**

**Mao Mao** - A female human Chinese fence specializing in small arms and chemical/biological/pharmaceutical goods. She is about four feet tall and savagely confrontational, a textbook case of Napoleon syndrome. She is also an incredible polyglot, speaking over thirty languages. This can be interesting when she starts cussing you out: with so many languages to choose from, she never runs out of invectives or repeats herself. However, her good prices inspire her clients to tolerate the abuse.

**Talismonger -- Talks-With-Walls-And-Trees-Apparently.** - An orkish Lion shaman talismonger prone to having conversations on his head ware radio at top volume, and over other conversations. "SO I SAID TO HIM, THEN I SAID the meet'll be difficult to set up, that's not exactly Girl Scout cookies yer sellin THE GOLFER WAS REALLY A VIKING! HA HA HA!"

**Molly Malone** - A female elven UCAS military officer in the quartermaster's corps with a passion for a Matrix game called Omni that pits two participants in all manner of virtual contests. Not above slipping a little 'hardware' to a friend. Enjoys old flatvid anime. " So the last one was kendo and this one is a speed-reading contest? GOD, I love this game."

**Max** - A male ork mechanic who uses rigged drones to do all his repair work. He himself is completely paralyzed, and communicates through a trideo projector on a motorized wheelchair.

**Monroe** - A male ork leader of the gang that claims the runner's neighborhood as their territory. His primary source of power is his gang's status as a go-between in a combat-drug smuggling ring. In a former life, he was a Japanese art student, but took to the streets when he goblinized and his parents disowned him. "An original Rembrandt? Six thousand grams of the pure stuff."

**Bruce** - A Force 7 Free City Spirit that takes the form of a titanic St. Bernard with a barrel around his neck containing items that prove beneficial to the dozen or so people he irregularly visits. "WOOF."

**Otto Von Brauchisch** - The last survivor of the Third Reich. The escaped testbed for the Leonization genetic age reversal process, Otto is over a hundred and fifty years old. He was there for the dawn of special ops, served actively in the Waffen-SS, and was the favored protege of the legendary special operator Otto Skorzeny. Still an unrepenetant Nazi- after all, what has fascism done that capitalism done wild hasn't already inflicted on the Sixth world five times over?

**Maestro** - A gunsmith/shadowrunner. A professional criminal for fifteen years and running, the Maestro understands that the key to succeeding at a job is having the right tool, and knowing how to use it. The subtle power of a narcojet pistol, the surgical precision of a sniper rifle, and the unfocused devastation of a claymore mine can all be powerful tools to apply to a run- and he can use them all with skill and confidence. If he can't find the peice he needs in his considerable arsenal, no worries- give him a week or two and he'll make it himself. His street name comes from a bizarre and unique weapon he has designed and made his firearm of choice. Cross-linking his smartlink with a musician's synthlink and extensively redesigning a gas vent with valves and precise tonal proportions, Maestro has transformed a standard Ingram LMG into an exquisite wind instrument that plays a requiem for his enemies as he guns them down.

**Dial-A-Cache** - A unique shadow service company. Founded by a pair of former runners who found their habit of scattering equipment caches across Seattle was very much appreciated by their teammates, Dial-A-Cache secrets guns, knives, ammunition, armor, and other bits of basic 'running equipment all across the city. Just call them up, and one clandestine credit transfer later, they'll tell you how to get to the nearest pile of their goodies.

**Moria McTaggart** A reporter for NewsNet. Her habit for digging up corporate secrets that many consider best left unhidden has led her to cultivate underworld contacts as a matter of necessity: the runner's one of them. He's given her info that's saved her rear, once or twice: if she comes across something big, she will let him know.

**Mad Abdul of Mad Abdul's Taxi Service** - A former Islamic Jihad driver of captured Humm-Vees in the Iraq war, Mad Abdul makes his living by going where other transport services can't or won't- through areas dominated by motorcycle gangs, slums where road maintinance is nonexistant, or extraterritorial corporate properties where outside vehicles are shot on sight. He careens around Seattle in a battered, bullet-ridden taxi with bolted-on armor and the last remnants of a scorched, mud-spattered, bloodstained yellow-and-black checkered paint job. Don't expect to take a road-legal route- or even a route that mostly involves roads- and be prepared for your eyes to water when you see the fare...but there's no one who can get you from A to B faster. *BLAM* *BLAM* *BLAM* "There's guns under the seat, feel free to join in!�

**Grinder** - A gang leader. Leader of the motorcycle gang the Reds, Grinder is a remarkably competent, if self-taught, mechanic. The Reds run a vehicle chop shop that both funds their operations and gives them their vehicles, and are notorious for cobbling together �Frankenbikes� out of dozens of parts from other motorcycles, cars, scooters, planes, motorized lawn mowers, and the like. 

**Raphael Aguinaldo** - A Spanish master of exotic martial arts and the runner's sparring partner. He learns exotic martial art styles the way other people collect stamps, and holds black belt equivalents in drunken boxing, Krav Maga (an Israeli style), and Pankratos (an ancient Greek style), as well as traditional Shotokan karate. He is the premier martial arts instructor for the Seattle branch of the Yakuza, and as such holds considerable prestige within that organization- and is the highest-ranking Yakuza official without Japanese ancestry. As such, he balances on a razor's edge, forever defending his position from traditionalist elements. "No, Shotozumi-sama, I was *not* drunk during that demonstration. I must regretfully correct you, Shotozumi-sama. It is a style of martial arts. Yes, I am sure, Shotozumi-sama. Yes, I am *very* sure. Please do not order me to cut off one of my fingers, Shotozumi-sama..."

**Amy Martinson** - A chemist. She started cooking up and selling designer drugs, toxins, and plastic explosives in college to help pay off her student loans: after they were completely paid off after only six months of work, she dropped out of college entirely and devoted herself to supplying the criminal element. She can make you anything from pure hydrochloric acid to riot-control concretizing foam to thermite to cyanide to combat drugs. "Three weeks of all-nighters cramming for a bioneurochemistry test'll mess you up worse than LSD ever will. I know, I've done both."

**Yao Wang** - A Chinese fixer. Yao is a retired shadowrunner-gone-fixer, a man who provided sniper cover for dozens of 'runs back in the mid-2050s. He's known as a good man to work with, so long as you don't plan any double crosses...most people who try two-timing him, or the contact he hooked you up with, end up with a bullet in their brain. One one memorable occasion when both sides of an arms deal tried to double-cross each other, he shot them both. "I've got an interesting little job lined up for you. Most employers in this buisiness value anonymity, but this one's interesting. Every time I try to trace his background, I end up dead-ending at phony credentials from the obviously fictitious Sixth Congregational Church of Rodney. Reminds me of that one run with Babs...anyway, you up for it?"

**Nikolai Ivanovitch** - A human fence in the Organizatsiya (Russian mafia). He�ll buy and sell just about anything- from pirated copies of the latest sims to cyberware still warm and reeking from its previous owner to illegal drugs by the kilogram. However, he specializes in art objects, favoring early Soviet propaganda art especially. 

**Sean MacKenzie** - A dwarven talismonger (retailer of magical goods). Sean runs a combination magical goods/freeform sculpture business, and has an eccentric reputation for his tendency to make the items he enchants extremely strange and totally unique. 

**Eldritch Westphal and Mr. Kingsley** - Eldritch Westphal is a loquacious mortuary owner with amazing moral flexibility and a talent for faking empathy. A middle-aged dwarf, his constant companion is Mr Kingsley, a massive troll mortician that is awkwardly packed into an outmoded suit. Kingsley is as taciturn as Westphal is verbose and an air of creepiness hangs all about both of them. Westphal dabbles here and there in various illicit transactions such as grave robbery and organ legging, and can be very helpful in disposing of troublesome bodies, for the right price... //“Death is so tragic really. But alas, it is the debt we all must pay… Fortunately for you, my friend I’m running a handsome two-for-one special this month! Step right this way and my associate, Mr. Kingsley, will unburden you of that poor fellow’s mortal coil…”//

**Tobias Grieves** - Tobias is the owner of Ten Green Bottles on Edgewood. Tobias is a Euro Wars veteran and is somewhat crazy, as he's plagued with flashbacks of the war that causes him to smash his way out of the backroom clutching his antique M22A2 he's dubbed 'Mabel'. When Tobias is not flipping out from flashbacks, he's otherwise rather calm and easy going, allowing artists to paint old-fashioned graffiti murals on his otherwise drab brick walls. Although if he doesn't think your good, he'll tell you so by chasing you out with a pool cue for ruining his walls. Tobias dresses simply in wrinkled button up shirts and slacks. He can nearly always be found tending his bar from open to close.

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