OtherRPG-EdDL-Log23


 * Preacher begisn sneaking around the outskirts of the camps, rounding the area to the northernmost point.

 ((camp*))  The northernmost point is the back of the pony express office that overlooks the cactus patch


 * Preacher goes to the southernmost point to get another vantage.

 the southernmost point is the back of the sherriffs office that faces a large sand dune that you've stared at many times during your week-long confinement  ?do i see any other sentries or signs of movement/inhabitation. Horses, lamp light, candles, wood shavings...  not outside, the horses you can hear in the stables of the pony express office and the lights are on inside the buildings, but other than many overlapping footprints, there's no evidence on the outside


 * Preacher move around the side, trying to get his eyes on the windows of the lit-up Pony Express -- himself remaining hidden in the night.

 So you're walking up the street and peering into the express office windows?  ((no, around the outskirts, trying to get a simple distance vantage. Did this thing have a scope?  the only way you could see the front windows of the pony express office is from the street or from on top of the sherriffs office, all other viewpoints are blocked by the way the buildings face eachother  ?and nothing is alongside the sherriff's office to get me up top?  roll smarts


 * SR_Dice is now known as Dicelands

 !dice 3 6  Preacher rolled -+ 2 7 1 +- Result -> 7  * Feeling around in the dark at the back of the sherriffs office, you feel parts of the rock foundation that are slightly crumbling, maybe enough to give you a boost to grab onto the bars on the cell ventilation window (about 8 feet off the ground.) From there you might be able to scramble onto the roof.  roll climbing if you wanna do so  ((so there were 5 total, now 4 with that one dead...assuming no reinforcements arrived whilst i was hung.))  ((...there were 6 origionally as I recall)) <Preacher> ((ok)) <MarshlStonEd> ((...though maybe I didnt specify on purpose...oops. :P)) <Preacher> ((hehe)) <Trax> ((and thus, Preacher died. Again. For the 3rd time.)) <Preacher> ?how's the storms getting? <MarshlStonEd> still stormin' <Preacher> ?how exposed would i be trying to slip into the horse stall? <MarshlStonEd> well, since you havnt been in there, you dont really know how it is oriented with the inside of the pony express office, you its difficult to judge. As far as you know though, just opening the horses gate and walking in from the outside doesnt look to hazardous


 * Preacher moves back toward the outpost, slipping quietly through the gate into the hore stalls.
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<MarshlStonEd> roll stealth <Preacher> !dice 1 8 <Dicelands> Preacher rolled -+ 1 +- Result -> 1 <Preacher> ((lol)) <Preacher> ((here goes!)) <Preacher> ((should i jsut kick the gat doen and starts calling him out? <MarshlStonEd> ((You can do whatever you want. :P)) <Preacher> ? how easy to release all the horses? <MarshlStonEd> * You try to quietly open the gate, the door falls off its hinges and bangs against the wall before falling face down in the sand. A startled horse rears up neighing wildly and breaks its leather restraint, then it runs out towards you.


 * Preacher dodges aside.

<Trax> ((heh)) <MarshlStonEd> roll dodge <Trax> ((If you had a high enough Ridin skill, you could've tried to mount it as it passed by)) <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 15 6 17 7 +- Result -> 17 <MarshlStonEd> ((or if he had enough stealth he wouldnt have fucked it all up. :P)) <Preacher> ((>>=\)) <MarshlStonEd> * You deftly leap out of the way of the stampeding horse and dive into the sand, looking up wildly to see who might have been alerted. The horse runs down the street.


 * Preacher gets up and move to a covered vantage point.

<MarshlStonEd> ((You can get back around the side of the stables near where you killed the first scout if you want


 * Preacher dashes that way.

<MarshlStonEd> Roll quickness <Preacher> !dice 4 12 <Dicelands> Preacher rolled -+ 3 9 7 3 +- Result -> 9 <MarshlStonEd> * As you spin back around the corner, you see three of the marshalls run out of the pony express office. They watch the horse run off in the distance. "DAG-BLAST-IT! Get the horse!" one yells as he throws his hat to the ground. 2 are armed with rifles and the other with a large sandalwood-gripped pistol. One of the guys with the rifles starts running after the horse. <Preacher> ?and the other two? <MarshlStonEd> * Standing watching him.


 * Preacher aims in at the man with the rifle standing still.

<MarshlStonEd> ((On the simpsons commentary they keep talking about using a 1800's slang thesaurus to write for burns and grandpa...wonder if I could find that book. :P)) <Preacher> that would be badass <MarshlStonEd> ((hell yeah)) <MarshlStonEd> * You aim at the guy. <MarshlStonEd> gonna shoot, or wait to see what they do?


 * Preacher will shoot at a thunderclap.

<MarshlStonEd> * You wait about 20 seconds hoping that a thunderclap will come, when the guys turn to eachother. "How'd he get loose?" "Dunno, where's harold? Maybe he spooked him." <MarshlStonEd> * They begin to glance around for thier friend <Preacher> ?how easy is it to release the other horses? <MarshlStonEd> * From where you are? not at all without being seen <MarshlStonEd> especially if you mean opening each gate and untying them <Preacher> ?could i get after thier roaming friend? <MarshlStonEd> Since the horse ran up the street, it ran towards the east and past thier location, which luckaly drew thier attention the other way. Theres little way you could catch up to the other dude without getting thier notice. <MarshlStonEd> unless you ran around the building and then snuck down the hill <MarshlStonEd> but then you'd need to run real hard to catch up


 * Preacher aims in and fires if there isn't a thunderclap soon.

<Preacher> ((scratch that)) <MarshlStonEd> ((good move)) <MarshlStonEd> ((meaning the scratching of it))


 * Preacher dashes behind the building, running as fast as he can to catch up with the other marshall without alerting the others.

<MarshlStonEd> ranger <MarshlStonEd> marshalls work for the north <Preacher> ((ranger)) <MarshlStonEd> roll quickness and stealth seperately <Preacher> !dice 4 12 <Dicelands> Preacher rolled -+ 6 1 8 8 +- Result -> 8 <Preacher> !dice 4 1 8 <Preacher> !dice 1 8


 * Dicelands has quit IRC (Read error: Connection reset by peer)

<Preacher> mrrr


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<Preacher> !dice 1 8 <Dicelands> Preacher rolled -+ 6 +- Result -> 6 <MarshlStonEd> * You dart around the back of the building and pump your skinny legs to catch up with the third marshall then slow down to skid down the hill without being seen. After darting another 30 yards you round the bend and see your hanging tree with the slit rope swaying the the breeze <Preacher> ?and the Ranger? <MarshlStonEd> roll cognition <Preacher> !dice 2 10 +2 <Dicelands> Preacher rolled -+ 7 8 +- Result -> 8 (10) <MarshlStonEd> you glance around looking for the marshall not seeing him anywhere until you see his footprints in the mud. They seem to have skidded to a hault neer the hanging tree and then run off south, in a different direction than the horses hooves.


 * Preacher makes a wide arch, following the footprints from afar.

<MarshlStonEd> * You turn south and see the footprints go around a small rock-face <Preacher> ?the one i was leaned against? <MarshlStonEd> ((...not sure what you mean)) <Preacher> ((harmonica set me against a rock face)) <MarshlStonEd> og <MarshlStonEd> then...sure, why not <Preacher> ?can i see him behind it? <MarshlStonEd> nope <MarshlStonEd> wait <MarshlStonEd> actually <MarshlStonEd> roll cog <Preacher> !dice 2 10 +2 <Dicelands> Preacher rolled -+ 5 2 +- Result -> 5 (7) <MarshlStonEd> you dont see him


 * Preacher sneaks and creeps around the rockface, staying a good 45 feet away

<MarshlStonEd> roll sneak <Preacher> !dice 1 8 <Dicelands> Preacher rolled -+ 5 +- Result -> 5 <Preacher> ((i will chip if necessary)) <MarshlStonEd> use it if you want <Preacher> (9whtie is reroll? <MarshlStonEd> yeah


 * Preacher bruns a red, adding his hgihest roll to his last (yeah?))

<Preacher> !dice 1 8 <Dicelands> Preacher rolled -+ 6 +- Result -> 6 <Preacher> 11 <MarshlStonEd> no <MarshlStonEd> white is reroll <MarshlStonEd> not roll and add <MarshlStonEd> oh <MarshlStonEd> wait <MarshlStonEd> sorry <MarshlStonEd> didnt read that one bit. :P <Preacher> ((red is roll and add, and i used a red chip)) <Preacher> ((heh, asshole)) <Preacher> (( +) )) <MarshlStonEd> * You sneak around the side of the rock and come see him crouched there biting his fingernails with his back to you. <MarshlStonEd> he has his rifle ready, but isnt facing your direction


 * Preacher slings the rifle and draws the knife he killed the last man with. Silently, he slips toward the man, using the rain as cover (can i default to deftness?)

<Preacher> ((erm, nimble)) <MarshlStonEd> if you want <Preacher> !dice 3 8 <Dicelands> Preacher rolled -+ 3 1 1 +- Result -> 3 <Preacher> ((haw!) <Preacher> ((is that bust?)) <Preacher> ((if not, i want to white chip it)) <MarshlStonEd> no bust, the default is covered by the darkness and the rain


 * Preacher curses the subtle numbness throughout his body, causing him to stumble and move awkwardly. He find it odd that his neck having been snapped from lynching is the least of his worries...

<Preacher> ?so i <Preacher> m good? <MarshlStonEd> no <MarshlStonEd> you can white chip it <MarshlStonEd> otherwise you still fail <Preacher> !dice 3 8 <Dicelands> Preacher rolled -+ 3 6 3 +- Result -> 6 <Preacher> (9i am the worst sneaker ever...)) <Preacher> ((never made him to be an assassin anyhow. =P )) <MarshlStonEd> * You slowly close the distance on the crouching ranger and get within 10 feet of him when you step on a twig and he spins around. <MarshlStonEd> roll quickness for init <MarshlStonEd> !dice 2 12 <Dicelands> MarshlStonEd rolled -+ 9 7 +- Result -> 9 <Preacher> !dice 4 12 <Dicelands> Preacher rolled -+ 9 5 1 2 +- Result -> 9 <MarshlStonEd> we each get two <MarshlStonEd> do you want me to draw yours first, or mine first? <Preacher> i'll draw first <Preacher> !draw 2


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<Preacher> !draw 2 <Preacher> ((=) <MarshlStonEd> I asked cause I'm drawing them from a physical deck <MarshlStonEd> you get: <MarshlStonEd> king of diamonds <MarshlStonEd> 10 of clubs <MarshlStonEd> I get <MarshlStonEd> Ace of diamonds <MarshlStonEd> 9 of hearts. <Preacher> ((damn)) <MarshlStonEd> So I go first, then you get two turns, then I go again


 * Preacher jumps onto the rifle, shoving his belly into it.

<Preacher> ((hehe)) <MarshlStonEd> He spins and blasts while giving a nervous yelp! <MarshlStonEd> !dice 3 10 <Dicelands> MarshlStonEd rolled -+ 8 3 7 +- Result -> 8 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 4 +- Result -> 4 <MarshlStonEd> !dice 1 8 <Dicelands> MarshlStonEd rolled -+ 1 +- Result -> 1 <MarshlStonEd> haha <Preacher> ?can i dodge? <MarshlStonEd> no need <Preacher> ((ok)) <MarshlStonEd> * He spins and fires taken completly by surprise, you feel some of the powder from the rifle leave a small burn on your leg as a bullet flies by harmlessly, taking 1 damage. <MarshlStonEd> ((lousy 1 damage roll. :P))


 * Preacher leaps onto the lawman, jamming the knife into his skull.

<MarshlStonEd> roll brawlin <Preacher> ?not luckly enough to have thunder roll at that exact moment, eh? <MarshlStonEd> !dice 1 100 <Dicelands> MarshlStonEd rolled -+ 14 +- Result -> 14 <MarshlStonEd> nope <Preacher> !dice 4 8 <MarshlStonEd> :) <Dicelands> Preacher rolled -+ 6 6 2 1 +- Result -> 6


 * Preacher attacks the man, a murderous venom in his gaze.

<MarshlStonEd> !dice 1 6 <Dicelands> MarshlStonEd rolled -+ 1 +- Result -> 1 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 10 +- Result -> 10 <MarshlStonEd> You jump and try to stab at his face, but only manage a small cut on his shoulder. He says "Yuh..yuh...yer dead!!" <MarshlStonEd> you get another turn <Preacher> "So are you."


 * Preacher jams the knife into his heart.

<MarshlStonEd> roll brawlin' again <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 12 2 1 3 +- Result -> 12 <MarshlStonEd> much better <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 11 +- Result -> 11 <MarshlStonEd> !dice 1 8 <Dicelands> MarshlStonEd rolled -+ 2 +- Result -> 2


 * Preacher grabs the Ranger's weapons and lunges forward, burying the blade in his chest while thrusting his weapon aside.

<MarshlStonEd> * You bury the knife in his heart area and feel his jacket giving resistance, forcing it through the skin you feel it jam against his ribs and stop. He glares you in the face and tries to struggle <MarshlStonEd> !dice 2 8


 * Preacher headsbutts him across the bridge of his nose.

<Dicelands> MarshlStonEd rolled -+ 7 6 +- Result -> 7 <Preacher> ((oops, not my attack)) <MarshlStonEd> !dice 2 6 <Dicelands> MarshlStonEd rolled -+ 4 1 +- Result -> 4 <MarshlStonEd> roll vigor <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 5 8 1 +- Result -> 8 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 14 +- Result -> 14 <MarshlStonEd> * He punches you stiffly in the stomach in an attempt to get you off of him but you barely feel the damage and maintain position


 * Preacher drops his weight down onto the blade, shoving it through the ribcage.
 * Preacher drops his weight down onto the blade, shoving it through the ribcage and putting the lawman's back to the rockface.

<Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 6 3 5 1 +- Result -> 6 <MarshlStonEd> what was that, strength? <MarshlStonEd> or brawl again? <Preacher> ((brawl)) <MarshlStonEd> roll strength <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 3 2 4 +- Result -> 4 <Preacher> ((chip it?)) <MarshlStonEd> ok <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 1 4 1 +- Result -> 4 <Preacher> ((LOL)) <Preacher> ((/me slumps)) <MarshlStonEd> ok, new round <MarshlStonEd> roll quickiness again <Preacher> !dice 4 12 <Dicelands> Preacher rolled -+ 10 1 2 1 +- Result -> 10 <MarshlStonEd> !dice 2 12 <Dicelands> MarshlStonEd rolled -+ 4 9 +- Result -> 9 <MarshlStonEd> wanna be first again? <MarshlStonEd> :P <Preacher> ((yep)) <MarshlStonEd> 5 of hearts, four of spades, 9 of hearts <Preacher> ((doh)) <MarshlStonEd> jack of spades 6 of clubs for me <MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 3 5 +- Result -> 5 <MarshlStonEd> !dice 2 6 <Dicelands> MarshlStonEd rolled -+ 1 1 +- Result -> 1 <MarshlStonEd> * He takes another swing at you but flails his arm around in a vain attempt as the pain drains his energy <MarshlStonEd> your turn again <Preacher> "I gave you all fair warning....You should have let me go."


 * Preacher slams his weight against the blade., shoving the man back into the rockface.

<Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 1 3 4 +- Result -> 4 <Preacher> ((god dammit)) <Cooter`> (gee golly) <Preacher> ?does he have a pistol belt? <MarshlStonEd> Nope <Preacher> ?can i change my action? <MarshlStonEd> * You strain your weight and muscles on the hilt of the blade groaning <MarshlStonEd> nope <Cooter`> (no pantsing the lawnab <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 19 +- Result -> 19 <MarshlStonEd> * The knife starts to bend, there must be some mesh armor inlay on his coat. <MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 2 2 +- Result -> 2


 * Preacher yanks it out and brings it across his throat.

<MarshlStonEd> ((Geez, neither of us are rolling well at all.)) <MarshlStonEd> * He attempts to force you off of him but you remain straddled on him. <MarshlStonEd> roll brawlin again <Preacher> ((lol, cripple fight)) <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 2 15 2 3 +- Result -> 15 <MarshlStonEd> !dice 1 8 <Dicelands> MarshlStonEd rolled -+ 6 +- Result -> 6 <MarshlStonEd> * You slit his throat and blood starts to guzzle up over his face, he gives a gurgly groan as he stares up at you and his eyes go vacant. <MarshlStonEd> * his arms flail about and eventually go still


 * Preacher slides the knife through his temple.

<MarshlStonEd> roll strength


 * Preacher braces the faliling man's head agains the rockface and jams the knife into his temple, making him go still.

<Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 1 5 2 +- Result -> 5 <MarshlStonEd> * You twist the knife grinding it into his head in a final act of corpse mutilation


 * Preacher braces the faliling man's head agains the rockface and jams the knife into his temple, making him go still. He frees the blade and gets quickly to work removing the lawman's duster and switching shirts with him.

<Preacher> ?what kind of rifle does he have and does it use the same ammo as the one i stole earlier? ((ie, which is better)) <Preacher> ?and what else does he have on him? <MarshlStonEd> your rifle looks like its in much better condition. His ammo is different and he doesnt appear to have much of interest. <MarshlStonEd> ((What, you're going to wear every persons shirt?)) <Preacher> ((no, i want the unbloodiest Ranger shirt and duster i can get. And his hat, if he has one. <MarshlStonEd> no hat, but you switch your bloody black shirt for a muddy blue one


 * Preacher makes quick work of the body, exchanging clothing as necessary then dragging his body to the tree, lengthening the rope and stringing the body up.

<Preacher> ?anythign else inhis pockets?


 * Preacher makes quick work of the body, exchanging clothing as necessary then dragging his body to the tree, lengthening the rope and stringing the body up. The rifle rounds he unloads and discards into the mud, slinging the rifle in a different direction.

<MarshlStonEd> nop <Preacher> ((will the lynching take too long?))


 * Preacher slips on the lightly armored duster.

<MarshlStonEd> lynching will take about 15 minutes <Preacher> ((fuck that)) <MarshlStonEd> So now what.


 * Preacher drags the body under the tree and loops the noose around its neck, leaving it laying on the ground in a jumble as if it fell from having the rope cut, noose in plain sight. *

<Preacher> ((sorry for * mark)) <Preacher> ?can i climb the tree? <MarshlStonEd> If you want to try


 * Preacher keeps the rifle slung and attempts to climb the tree, attemtping to gain a vantage on the outpost. *

<Preacher> ((grrr, sorry again)) <MarshlStonEd> roll climbin' <Preacher> !dice 1 8 <Dicelands> Preacher rolled -+ 1 +- Result -> 1 <MarshlStonEd> hahahaha <Preacher> ((shameful dice today)) <Preacher> ((it's like the man who knew too little does deadlands)) <MarshlStonEd> !dice 3 6 <Dicelands> MarshlStonEd rolled -+ 3 11 5 +- Result -> 11 <MarshlStonEd> ouch <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 18 +- Result -> 18 <Cooter`> (Death by failed climb roll) <Preacher> ((no shit)) <Preacher> ((did i just re-break my neck??)) <MarshlStonEd> * You start to climb the tree, getting about 10 yards in the air when you feel the branch you're standing on start to give. You look down and it immediatley snaps sending you cartwheeling back to the ground landing on your arm and collarbone, you feel a light snap as your arm comes out of socket. <MarshlStonEd> ((If you had rolled 19-20 you would have landed on your head. :P))


 * Preacher pulls himself to his feet. Which arm is out of socket?

<MarshlStonEd> !dice 1 2 <Dicelands> MarshlStonEd rolled -+ 1 +- Result -> 1 <MarshlStonEd> your left <MarshlStonEd> :)


 * Preacher grabs his arm and shoves it back in where it needs to be.
 * Preacher grits his teeth, wondering if it will be painful...

<MarshlStonEd> hmmm <MarshlStonEd> this isnt covered in the book <MarshlStonEd> what should I make you roll to re-insert your arm <Cooter`> medicine/first aid <Preacher> cognition? sice i'm feeling for a latch almost? <Preacher> ((or search... hehe)) <MarshlStonEd> :( <MarshlStonEd> I'll go with cooter <MarshlStonEd> I presume medicine defaults to knowledge <Cooter`> (roll another 1) <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 7 3 1 4 +- Result -> 7 <MarshlStonEd> ((haha. * Preacher accidentally rips his arm off. * <Preacher> ((lol)) <Preacher> ((jesus)) <Cooter`> (yes?) <Cooter`> (wait you undead jesus is afk) <MarshlStonEd> * You twist your arm around painfully until you hear the crunching of carteledge, the numbness that was in your arm a moment before suddenly floods with pain and tension. Your arm muscles start to spasm, tensing and untensing, making your fingers pulsate in turn.


 * Preacher raises his eyebrow.
 * Preacher breaths heavily, looking around him, wishing he had kept that damn flask.
 * Preacher looks around, making sure he hasn't been spotted, and makes his way again up the tree -- picking and choosing his route more carefully this time.

<Cooter`> (get ye flask <MarshlStonEd> ... <MarshlStonEd> you never learn <MarshlStonEd> :P <MarshlStonEd> roll climbing <Preacher> ((he had slipped O'Reilly's flask in his pocket, but gave it back.)) <Preacher> !dice 1 8 <Dicelands> Preacher rolled -+ 15 +- Result -> 15 <MarshlStonEd> ok, geez <Preacher> ((YAR!)) <MarshlStonEd> * This time you nimbly jump up the tree, wondering what the fuck was so hard about it last time. You get to as far up as you're willing to climb and peer back at the outpost <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 6 +- Result -> 6 <Preacher> ((hmm....the .txt charsheets make perfect BG's when rp'ing. just window IRC to the right a little)) <Preacher> ?what do i seE?


 * Preacher searches for persons and other activity...

<Preacher> !dice 2 10 +2 <Dicelands> Preacher rolled -+ 8 19 +- Result -> 19 (21) <Preacher> ((hot diggity)) <MarshlStonEd> * You see the road leading up to the outpost and the side of each building. One of the two rangers who you left outside is standing on the porch of the sherriffs office. <Preacher> ?the one with the pistol or rifle? <Preacher> and where's the other? do i see into any windows? <MarshlStonEd> You cant see any of the windows or the other ranger you left out in the rain <Preacher> ?which weapon does the one i do see have? <Cooter`> (with 21 you got x ray vision) <MarshlStonEd> * He's holding the rifle.


 * Preacher marks his position and scans the terrain around, looking for the other Ranger...
 * Preacher unslings the rifle as he does so.

<MarshlStonEd> dont see him, but you cant see the entire street either. He could very well still be outside


 * Preacher sights in on the one with the rifle, looking to see if he's talking to someone or waiting for something from a certain direction.

<MarshlStonEd> * He just stands there looking around. Even from here you see he is not casually on guard, but on high alert.


 * Preacher aims in on his head and waits for a thunderclap loud enough to conceal the shot...

<MarshlStonEd> you and your damn thunderclaps <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 9 +- Result -> 9 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 3 +- Result -> 3 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 19 +- Result -> 19 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 17 +- Result -> 17 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 10 +- Result -> 10 <MarshlStonEd> You're gonna get it!! >>:( <Preacher> ((lol)) <MarshlStonEd> * No thunderclaps seem to be coming.


 * Preacher scans once more, searching for hidden threats...

<Preacher> !dice 2 10 +2 <Dicelands> Preacher rolled -+ 4 6 +- Result -> 6 (8) <MarshlStonEd> was that cognition <MarshlStonEd> ? <MarshlStonEd> roll smarts too <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 37 +- Result -> 37 <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 3 2 2 +- Result -> 3 <MarshlStonEd> oooooooooooh <Cooter`> (the headless horseman himself appears) <MarshlStonEd> * You don't percieve any other threats. Thunder starts to rumble up ahead. *


 * Preacher aims in on the rifleman again...

<MarshlStonEd> * Lightning strikes the barrel of your weapon sending you flying backwards out of the tree. <Preacher> "!!" <MarshlStonEd> * Had you been smart enough, you might have realized that your biggest threat was firing a rifle while clinging high up in a tree during a windy lightning storm.


 * Preacher gaggles!

<MarshlStonEd> ((I dont think there's any rules on lightning damage either. :P)) <MarshlStonEd> ((wait, yeah. There's a spell that summons lightning.)) <MarshlStonEd> !dice 3 10 <Dicelands> MarshlStonEd rolled -+ 19 4 16 +- Result -> 19 <Preacher> ((LO!L!)0 <Cooter`> (head first)


 * Preacher screams the scream of Bruce Campbell, becoming the most bumbling semi-heroic western figure ever.

<MarshlStonEd> !dice 3 6 <Cooter`> (*sends his robot to stab preacher in the face and steal his wallet) <Dicelands> MarshlStonEd rolled -+ 9 1 4 +- Result -> 9 <MarshlStonEd> ((hahaha)) <MarshlStonEd> ((its a good thing you're harrowed, I think that blast would have killed you.)) <Preacher> ((no kidding)) <MarshlStonEd> * You go unconcious and wake to find your stomach in extreme pain, you're lying at the bottom of the gorge about 15 feet from the cactus patch, a pair of jackalopes are cautiously approaching you. You dont know where your rifle, or your boots are for that matter, but still have the knife tucked in your belt, and half stabbed into your thigh.


 * Preacher scans the area, and if finding it safe, reaches down and yanks the blade free from his thigh.

<Preacher> !dice 2 10 +2 <Dicelands> Preacher rolled -+ 4 7 +- Result -> 7 (9) <MarshlStonEd> other than the jackalopes licking thier chops while they hop towards you, yeah, it looks ok. :)


 * Preacher stands up.

<Cooter`> (*rides a jackalope into town)


 * Preacher scans the sky, looking for the moon to tell what time it is.

<MarshlStonEd> * The moon looks roughly in the same place. You likely wernt unconcious for long. <MarshlStonEd> * One of the jackalopes runs back for the cactus patch upon seeing you move, the other smells the air uncertainly and looking confused.


 * Preacher jumps at it.

<Cooter`> (oh its a rodeo)


 * Preacher sets mode: +o Dicelands

<MarshlStonEd> roll animal wranglin


 * Preacher hit sit with the over AWE!!!!

<MarshlStonEd> roll mein <Preacher> !dice 2 8 <Dicelands> Preacher rolled -+ 20 4 +- Result -> 20 <MarshlStonEd> wow <Preacher> (lol) <Cooter`> 2 twenties <MarshlStonEd> * Taking advantage of the animals confusion, wondering why his decaying dinner is up and walkin' around you snag one of his horns, it bucks its head-slightly, but not over agressively. <Preacher> ((can i still over AWE it?)) <MarshlStonEd> sure <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 6 6 1 7 +- Result -> 7 <MarshlStonEd> but its reaction to it is uncertain\ <Preacher> ((mrr)) <Cooter`> (YO RIDE THE JACKALOPE YOU RIDE IT TO FREAKING TOWN!) <Preacher> ((that would be insane)) <Cooter`> (and jumping on a jackolope isn't?) <MarshlStonEd> * You stare the animal in the eye trying to express your dominance over his furry-will. He stares back and bucks his head. <MarshlStonEd> !dice 2 4 <Dicelands> MarshlStonEd rolled -+ 3 1 +- Result -> 3


 * Preacher tugs at the jackalope's horn a bit, but not too harshly.

<MarshlStonEd> * He tries to yank his horn away from you but you hold it tightly. <MarshlStonEd> ((Remember what happened when Cassady tried to ride the flying cow?)) <Preacher> "Easy..." <Preacher> ((lol...no))


 * Preacher feels in his pockets for bacon.

<Cooter`> (they rolled a1 and DIED) <Preacher> ((are jackalopes big enough to be ridden?)) <Cooter`> 9yes) <MarshlStonEd> ((I think they can be but its rare, they're usually the size of a medium sized dog.)) <Preacher> ((well, a ajckalope pet isn't that weird...)) <Preacher> ?do i find bacon? <Cooter`> (no just begging stripes) <MarshlStonEd> * You were stripped of all your goods


 * Preacher tries to ease the critter and make friendly.

<Preacher> "Relax.....Easy now."


 * Preacher tugs a bit at its horn, observing its reaction.

<MarshlStonEd> roll mein again <Cooter`> (*jackalope skwers preacher int he neck snapping it) <Preacher> !dice 2 8 <Dicelands> Preacher rolled -+ 5 21 +- Result -> 21 <Preacher> ((hot damn!)) <MarshlStonEd> * It appears to be calm for the moment


 * Preacher lets go of its horn and slips back up the hill, goign toward the other corpse to steal its boots. He also scans the way for his rifle.

<MarshlStonEd> * You walk up the steep sand dune to the top of the hill again. Your see your boots melted to the tree where you were standing. The Jackalope hops back towards the cactus patch. You try and take the boots off the corpse but they are too small. <MarshlStonEd> ((what would happen if a lightning blast hit a rifle? Would it damage it, or set off the rounds?)) <Cooter`> (just conduct eletricity) <Preacher> ((it could spark, and ignite some rounds <MarshlStonEd> alright. The rifle lies covered in black powder burns from when the 5 cartrages erupted, half buried in sand. <Preacher> ?is it still functional? <MarshlStonEd> roll smarts <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 1 2 2 +- Result -> 2 <MarshlStonEd> Sure! Everything looks great! <MarshlStonEd> :D


 * Preacher empties the three cartridges.
 * Preacher empties the spent cartridges, giving him _ total.

<MarshlStonEd> well


 * Preacher scans the outpost and surroundign area, looking for movement, hoping his ridiculous evening won't be getting any worse.

<MarshlStonEd> haha <MarshlStonEd> that was all 5 bullets. :P <Cooter`> (you hear from somewhere someone laughing at your thought) <MarshlStonEd> oh wait <MarshlStonEd> no <MarshlStonEd> you still have two rounds left


 * Preacher drops the rifle onto the body, and backtracks tot eh rockface, retriving that rifle and any round she can find.

<Preacher> rounds he* <MarshlStonEd> * In the heavy rain, the cartrages that you threw off the cliff-face have become soaked. <Preacher> looks up, letitng the rain pelt his forehead and draws the knife from his belt.


 * Preacher looks skyward, letting the rain pelt his forehead and draws the knife from his belt.
 * Preacher books it back up toward the outpost, keeping in mind where the rifleman was posted and moves around the camp opposite his position.
 * Preacher also looks for that pistoleer...

<MarshlStonEd> ((We're gonna have to take a break)) <MarshlStonEd> ((I'm running over to a friends house to get a bag <Preacher> ok <Cooter`> (of weed) <Preacher> tiem to reconvine? <MarshlStonEd> I'll be back before an hour, probably within a half hour <MarshlStonEd> a bag of ice <MarshlStonEd> ¬¬ <MarshlStonEd> cause...cause its hot <Preacher> go


 * Preacher has quit IRC (Read error: EOF from client)
 * Dicelands has quit IRC (Quit: www.s-run.com | http://shop.s-run.com | www.s-run.com/forums)
 * Preacher has joined #shadowrun
 * X sets mode: +o Preacher
 * Dicelands has joined #shadowrun

<Preacher> okieday!


 * Preacher sets mode: +o Dicelands

<Preacher> let's kick this pig. where was we? <MarshlStonEd> what pig? <Preacher> your pig <Preacher> i lost logs <Preacher> had to run errand to store and get chow mein noodles <Preacher> mmmmmm <Preacher> thawing turkey to cook hambuirger helper <MarshlStonEd> I ate my pig <MarshlStonEd> * Preacher looks skyward, letting the rain pelt his forehead and draws the knife from his belt. <MarshlStonEd> * Preacher books it back up toward the outpost, keeping in mind where the rifleman was posted and moves around the camp opposite his position. <MarshlStonEd> * Preacher also looks for that pistoleer... <Preacher> !dice 2 10 +2 <Dicelands> Preacher rolled -+ 4 2 +- Result -> 4 (6) <MarshlStonEd> * From where the rifleman is posted, you cannot circle around the pony express anymore without being spotted, unless you were to go back down by the rabbits and up the steep sand dune. Otherwise you could try to approach the building from the south side on the back of the sherriffs station, but since you dont know where the pistol holder is, that might get you spotted too


 * Preacher takes the chance with the pistoleer, being ever-mindful of the area around him.

<Preacher> ?how's my left arm feeling? <Trax> ((Tingly)) <MarshlStonEd> Extremely painful and you can feel the area around the wound bruising up from the blood pooling. <MarshlStonEd> roll sneak <MarshlStonEd> :D <Preacher> !dice 1 8 <Dicelands> Preacher rolled -+ 2 +- Result -> 2 <MarshlStonEd> * Aided by the sound of the rain you attempt to sneak around to the back of the sherriffs office, however you hear a gunshot when you get half-way there that suggests you didnt do so good. <Preacher> ?where from?? <MarshlStonEd> from by the pony express building <Preacher> ?do i see the shooter? <MarshlStonEd> !dice 3 10 <Dicelands> MarshlStonEd rolled -+ 5 5 8 +- Result -> 8 <MarshlStonEd> * He misses. You turn to see the pistol guy standing by the door of the pony express office. "It's the Preacher!! He's standin!" <Preacher> ?how far from me? <Preacher> is he standing i mean <MarshlStonEd> * About 15 yards <Preacher> can i cover that distance? <Preacher> (9and attack)) <MarshlStonEd> running at him? <Preacher> ((yeah)) <MarshlStonEd> yep <MarshlStonEd> you can run twice your pace <MarshlStonEd> we had this discussion for the first ranger. :P <MarshlStonEd> but we have to do initiative first <MarshlStonEd> roll quickiness


 * Preacher darts immediately into the man, burying the knife in his throat and pulling the both of them away from the open doorway.

<Preacher> !dice 4 12 <Dicelands> Preacher rolled -+ 17 3 1 4 +- Result -> 17 <MarshlStonEd> wow <MarshlStonEd> !dice 2 12 <Dicelands> MarshlStonEd rolled -+ 6 9 +- Result -> 9 <MarshlStonEd> !dice 2 12 <Dicelands> MarshlStonEd rolled -+ 6 4 +- Result -> 6 <MarshlStonEd> you get four cards, each of my guys gets two <MarshlStonEd> you want first, second, or third draw? :D <Preacher> ((Rahhh!)) <Preacher> first <MarshlStonEd> you get red joker, 8 of spades, 4 of clubs <MarshlStonEd> I get 6 diamonds, and 9 of hearts <MarshlStonEd> and I get 7 of diamonds and queen of spades <MarshlStonEd> so you go first, you doin' the runnin' stabbin' thing? <Preacher> ((yers, makin sure to get us away from that open doorway. <Preacher> ((wish i could go twice....i have a cool move idea)) <MarshlStonEd> Roll brawlin' <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 2 3 1 7 +- Result -> 7 <Preacher> ((red chip?)) <MarshlStonEd> if you want <MarshlStonEd> you gotta be runnin' low on chips by now. <MarshlStonEd> :) <Preacher> 1 white, 2 red, 1 legend <Preacher> !dice 1 8 <Dicelands> Preacher rolled -+ 1 +- Result -> 1 <Preacher> ((ARG!)) <MarshlStonEd> :D <MarshlStonEd> You run up at him swinging the knife like a madman! <MarshlStonEd> !dice 3 8 <Dicelands> MarshlStonEd rolled -+ 3 4 3 +- Result -> 4 <MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 15 6 +- Result -> 15 <MarshlStonEd> * He grabs your arm and slams it against the side of the doorway, knocking the knife out of your hand. <MarshlStonEd> * The guy standing accross the street at the Sherriffs office pulls his rifle up to his eye and takes aim. <MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 6 1 +- Result -> 6


 * Preacher grabs him by the collar and flings him into any oncoming fire he takes.

<MarshlStonEd> roll dodge <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 18 5 6 1 +- Result -> 18 <Preacher> (9word to my spookies)) <MarshlStonEd> * The guy who knocked the knife out of your hand takes a swing at you with your heavy pistol in his hand, but you block his arm. <MarshlStonEd> your turn


 * Preacher grabs the pistol and twists it from the man's grip as to rip his fingers off in the trigger guard. Meanwhile, he grabs the man's collar and pulls him between the rifleman and himself.

<Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 5 7 4 5 +- Result -> 7 <Preacher> ?anyone inside the building to attack me? <MarshlStonEd> ((What was that roll?)) <Preacher> ((brawlin)) <MarshlStonEd> ok <Preacher> ((wait, i got better)) <MarshlStonEd> you dont have time to look inside for any other attackers, but you manage to position the man between you and the rifle holder while you struggle with the gun. <MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 7 3 +- Result -> 7 <MarshlStonEd> * You both struggle for the gun, neither gaining advantage.


 * Preacher grabs the man's fingers and grip in his own, swinging the barrel of the pistol at the rifleman and squeezing off a shot.

<Preacher> ((yea?))


 * TraxDice has joined #shadowrun

<MarshlStonEd> no


 * Trax sets mode: +o TraxDice

<MarshlStonEd> not at all <MarshlStonEd> :D <TraxDice> ((Type !deal to draw from this deck)) <MarshlStonEd> * The rifle man behind the ranger curses not wanting to shoot his comrade but maintains his aim hoping he will clear it. "MOVE DAMNIT" he growls.


 * TraxDice is now known as Dealer`

<MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 3 15 +- Result -> 15 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 12 +- Result -> 12 <MarshlStonEd> !dice 2 6 <Dicelands> MarshlStonEd rolled -+ 3 9 +- Result -> 9 <MarshlStonEd> * The guy you're struggling with punches you with his off-hand, doing damage to your guts <MarshlStonEd> * It feels like they're turning to pudding between the electrical damage, the hemhoragging, and the tenderizing. <MarshlStonEd> your go again <MarshlStonEd> if you wanna copy your last move, roll brawling, and shooting, but its gonna be pretty modified. <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 3 7 2 6 +- Result -> 7 <Preacher> !dice 6 12 <Dicelands> Preacher rolled -+ 10 4 6 4 2 6 +- Result -> 10 <Preacher> ((if i need to chip, i will)) <MarshlStonEd> well, you'd better. :P <MarshlStonEd> just on the shooting <MarshlStonEd> thats a good enough brawling to be able to get the gun to go off


 * Preacher drops a red

<MarshlStonEd> but being able to aim it is a way different story <Preacher> !dice 1 12 <Dicelands> Preacher rolled -+ 10 +- Result -> 10 <Preacher> 20 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 7 +- Result -> 7 <MarshlStonEd> * The shot blasts the man in the rib-cage, catching him completely off guard. <MarshlStonEd> roll damage <Preacher> (9what's his pistol dmg?)) <MarshlStonEd> its your pistol damage <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 5 13 4 +- Result -> 13 <MarshlStonEd> 22 <MarshlStonEd> !dice 2 6 <Dicelands> MarshlStonEd rolled -+ 3 4 +- Result -> 4 <MarshlStonEd> !dice 3 8 <Dicelands> MarshlStonEd rolled -+ 6 3 15 +- Result -> 15 <Preacher> ?are there column posts on thsi building? or a rialing? <MarshlStonEd> He takes the wound and holds the rifle up, yelling painfully. Blood splatters on the wall behind him, but he doesnt fall.


 * Preacher shoots him again.

<MarshlStonEd> * No, the building doesnt have an overhang <MarshlStonEd> now now <MarshlStonEd> hold your horses <MarshlStonEd> we need a new init <Preacher> !dice 4 12 <Dicelands> Preacher rolled -+ 22 1 21 7 +- Result -> 22 <MarshlStonEd> >:( <Preacher> ((wootie woooos)) <MarshlStonEd> !dice 2 10 <Dicelands> MarshlStonEd rolled -+ 5 14 +- Result -> 14 <MarshlStonEd> oops <MarshlStonEd> !dice 2 12 <Dicelands> MarshlStonEd rolled -+ 6 11 +- Result -> 11 <MarshlStonEd> !dice 2 12 <Dicelands> MarshlStonEd rolled -+ 6 5 +- Result -> 6 <MarshlStonEd> !draw 2 <MarshlStonEd> !deal 2 <Dealer`> MarshlStonEd draws 2  [ 2 cards : 0410 of Diamonds | 148 of Spades ] <MarshlStonEd> !deal 3 <Dealer`> MarshlStonEd draws 3  [ 3 cards : 04King of Hearts | 146 of Clubs | 142 of Clubs ] <MarshlStonEd> !deal 5 <Dealer`> MarshlStonEd draws 5  [ 5 cards : 042 of Diamonds | 04Queen of Diamonds | 0410 of Hearts | 14Jack of Clubs | 1410 of Clubs ] <MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 2 7 +- Result -> 7 <MarshlStonEd> roll brawling <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 2 5 2 5 +- Result -> 5 <MarshlStonEd> * The guy you're fighting with pushes you hard and regains control of the pistol. <Preacher> "GAAH!!: <MarshlStonEd> your go


 * Preacher grabs his head and breaks his neck.

<MarshlStonEd> roll brawlin <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 7 2 4 1 +- Result -> 7 <MarshlStonEd> !dice 2 8 <Preacher> ((white tile)) <Dicelands> MarshlStonEd rolled -+ 6 10 +- Result -> 10 <MarshlStonEd> ok, reroll <Preacher> !dice 2 8 <Dicelands> Preacher rolled -+ 3 1 +- Result -> 3 <Preacher> ((argh)) <MarshlStonEd> * You attempt to grab him around the neck but he grapples with you and breaks your hold.


 * Preacher knees him in the groin.

<MarshlStonEd> you get 2 more goes <MarshlStonEd> alright, roll brawlin' again <MarshlStonEd> :D


 * Preacher knees him in the groin, and rips the pistol from his hand.

<Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 7 1 7 2 +- Result -> 7 <Preacher> ((yuff!)) <MarshlStonEd> roll strength <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 2 4 5 +- Result -> 5 <MarshlStonEd> You knee him in the groin and he groans. <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 21 +- Result -> 21 <MarshlStonEd> * The pistol goes off again <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 12 +- Result -> 12 <MarshlStonEd> * The shot goes wildly into the air <MarshlStonEd> roll brawlin <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 4 1 5 4 +- Result -> 5 <MarshlStonEd> his grip on the pistol loosens after the misfire/groin kick combo and the pistol rolls onto the wooden boardwalk <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 13 +- Result -> 13 <MarshlStonEd> grrr <MarshlStonEd> I was wrong, you got another move <MarshlStonEd> have all the 10s. :P


 * Preacher dives down to scoop it up and open fire on the rifleman witht he pistol.

<MarshlStonEd> * roll cognition <Preacher> !dice 2 10 +2 <Dicelands> Preacher rolled -+ 19 7 +- Result -> 19 (21) <MarshlStonEd> * You swoop down and grab the pistol, turning to fire on the guy with the rifle. <MarshlStonEd> roll shootin' <MarshlStonEd> you can only get one shot <Preacher> !dice 6 12 <Dicelands> Preacher rolled -+ 6 8 3 15 3 1 +- Result -> 15 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 18 +- Result -> 18 <MarshlStonEd> roll damage <Preacher> !DICE 3 6 <Dicelands> Preacher rolled -+ 2 1 5 +- Result -> 5 <Preacher> ?can i have aimed for the head? <MarshlStonEd> nope <MarshlStonEd> * You shoot the guy in the throat, blood pours out the side of his neck and he drops the rifle and stumbles backwards.


 * Preacher twists on the ground and shoots the pistoleer with his own gun.

<MarshlStonEd> chill out man <MarshlStonEd> you dont get every turn <MarshlStonEd> >>:( <Preacher> ((2 actions?)) <MarshlStonEd> but... <MarshlStonEd> wait <Preacher> ((oh, my bad)) <Preacher> ((ok)) <MarshlStonEd> !dice 2 6 <Dicelands> MarshlStonEd rolled -+ 1 4 +- Result -> 4 <MarshlStonEd> * The guy who'se now been shot twice with a powerful pistol turns on his hills and starts to run off but falls and sprawls out on the boardwalk of the sheriff's office. The puddle on the ground quickly pools with blood. <MarshlStonEd> now your go <MarshlStonEd> :)


 * Preacher twists on the muddy ground and shoots the pistoleer twice with his own gun.

<MarshlStonEd> roll it <Preacher> !dice 6 12 <Preacher> !dice 6 12 <Dicelands> Preacher rolled -+ 2 5 8 3 5 3 +- Result -> 8 <Dicelands> Preacher rolled -+ 4 17 2 7 8 3 +- Result -> 17 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 3 +- Result -> 3 <MarshlStonEd> !dice 1 20 <Dicelands> MarshlStonEd rolled -+ 7 +- Result -> 7 <MarshlStonEd> roll damage <Preacher> !dice 3 6 <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 9 5 2 +- Result -> 9 <Dicelands> Preacher rolled -+ 3 4 5 +- Result -> 5 <MarshlStonEd> on the second one <MarshlStonEd> I'll take your first roll and ignore the second <Preacher> ((ok)) <Preacher> ((so 2nd roll?)) <Preacher> ((oh, i only hirt once, i see)0 <Preacher> (9thought i was really close tot his pistoleer)0 <MarshlStonEd> * You spin on the muddy ground to shoot the other guy, your first shot goes into the side of the pony-express building sending shards of wood everywhere, and the second nails him right in the shin, hitting the bone, and making the guy fall towards you howling in pain. <MarshlStonEd> ((you are, but I took a lot of modifiers for falling and changing direction so much))


 * Preacher puts the gun against the back of his head and squeezes the trigger.

<MarshlStonEd> not your turn now, punk <MarshlStonEd> :P <Preacher> (9oh))


 * Retrieving #shadowrun modes...

<MarshlStonEd> actually, I accidentally let you go out of turn, but whatev. <MarshlStonEd> ((thought you had higher than a 2 on the hand <Preacher> ((oops)) <MarshlStonEd> He claws out for you in a last ditch effort to get you <MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 7 1 +- Result -> 7 <MarshlStonEd> roll brawling <Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 12 12 10 2 +- Result -> 12


 * Preacher pistol whips him across the jaw.

<Preacher> ((lol)) <MarshlStonEd> * You smack him over the head with your pistol and he makes an 'uggh' sound. <MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 6 6 +- Result -> 6 <MarshlStonEd> !dice 1 6 <Dicelands> MarshlStonEd rolled -+ 9 +- Result -> 9 <MarshlStonEd> your turn


 * Preacher rolls to his feet, grabbing the pistol belt and pulling it from his waist, then going for his boots -- keeping his eye on the dying rifleman.
 * Preacher rolls to his feet, grabbing the pistol belt and pulling it from his waist, then going for his boots -- keeping an eye on the dying rifleman.

<Preacher> ?it's a colt peacemaker? <MarshlStonEd> The pistol you're holding is one of yours <Preacher> ((!)) <MarshlStonEd> * You stand up and start to try to take the mans things, he squrims around in the mud


 * Preacher puts it against the back of the lawman's head and squeezes the trigger, blowing his brains apart.

<MarshlStonEd> *click* <Preacher> "Thanks, I've been looking for this." <MarshlStonEd> !dice 2 8 <Dicelands> MarshlStonEd rolled -+ 4 7 +- Result -> 7


 * Preacher slams it across his face.

<MarshlStonEd> * He claws at your leg. "We killed you!" <MarshlStonEd> roll strength <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 10 2 4 +- Result -> 10 <MarshlStonEd> !dice 1 6 <Dicelands> MarshlStonEd rolled -+ 3 +- Result -> 3 <Preacher> "Wrong, lawman. I killed you." <MarshlStonEd> He goes "Oooh." and his cheek starts to swell up.


 * Preacher reloads one shot rapidly from his pistolbelt with practiced precision, and squeezes a shot off into theman's face.

<Preacher> ((speedload then fir?)) <Preacher> ((i think i can get 3 in, actually)) <MarshlStonEd> * You dont see any of your pistol rounds in his belt.


 * Preacher kicks the man in his teeth.

<Preacher> !dice 4 8 <Dicelands> Preacher rolled -+ 6 2 11 4 +- Result -> 11 <MarshlStonEd> roll strength <Preacher> !dice 3 6 <Dicelands> Preacher rolled -+ 4 8 1 +- Result -> 8 <Preacher> "This is not my night..." <MarshlStonEd> * You kick him in the mouth and hurt your little tosies on his teeth. <Preacher> ((wtf)) <MarshlStonEd> * He sobs. "Ahhhhhh!" <MarshlStonEd> hehe


 * Preacher grabs up the knife and stabs him in the head.

<MarshlStonEd> ((you're not wearing shoes.) <MarshlStonEd> ((:P)) <MarshlStonEd> * A couple of his teeth fly out when you kick them <MarshlStonEd> * You stab the man in the head and he stops wiggling around. You hear the other guy murming and gurgling blood. "Fr..frank...I...I think I'm dyin!"


 * Preacher removes the knife roughly, pulling out pieces of skull with it, and checks the man's boots for their size. he also loots the body, looking for perhaps more wepaons or ammo.

<MarshlStonEd> * You reach into his pocket and find a speedloader for your gun, and his boots look like they're roughly your size.


 * Preacher reloads his pistol ans then puts on the man's boots, dipping inside the office for cover.

<MarshlStonEd> ((which office, sherrif or pony express?)) <Preacher> ((the one i'm nearest)) <Preacher> ((where we fought)) <MarshlStonEd> pony express <Preacher> ((yes)) <MarshlStonEd> ((So you're putting on the boots before or after you go inside? <Preacher> after <MarshlStonEd> * You wander into the open doorway of the pony express office and are immediately subjected to a horribly stenchy rotting smell.


 * Preacher dips into the Pony Express with his loaded pistol.
 * Preacher winces, dartign his eyes around, looking for threats. If he finds none, he pulls the boots on roughly.
 * Preacher quickly moves to investiagte the smell

<MarshlStonEd> * The inside of the pony express office is roughly the same as when you saw it the week and a half earlier. You don't see anyone around so start to investigate the smell, which you quickly realize comes from the large buzzard and jackalope corspes that were hanging on the wall. Much of the meet is dripping off the bones and maggots cover the wall. A big bloody smear shows splatter marks from where the meat fell.


 * Preacher looks into the street, trying to spot signs of O'Reilly or another Ranger.
 * Preacher settles his feet into his new boots.

<MarshlStonEd> * You look across the street only seeing the entry-room of the sherrifs office with a bloody smear on the far wall through the windows. <Preacher> ?what do i see?


 * Preacher looks at the meat distatsefully, but not disgusted.
 * Preacher aims his pistol at the downed rifleman's head.

<MarshlStonEd> from outside? <MarshlStonEd> errr <MarshlStonEd> inside?


 * Preacher will use the doorwayf for partial cover if necessary.

<MarshlStonEd> * You walk back towards the door and hear the man screaming over the rainfall as much as he can. "FRAAAAANK! FRAAAAANK! I THINK I'M DYIN!!". Frank meanwhile lays there with a stabby head.


 * Preacher calls out to the dying man, "Frank's dead!"
 * Preacher squeezes the trigger, putting a .45 calbier slug into his brainpan.

<MarshlStonEd> * He says "Aw shit! AW SHIT!!" <MarshlStonEd> roll it <MarshlStonEd> :) <Preacher> !dice 6 12 <Dicelands> Preacher rolled -+ 10 5 9 5 6 8 +- Result -> 10 <MarshlStonEd> his brains cover the boardwalk


 * Preacher listens to the silence for a few moments, trying to pick up on any sounds of movement.
 * Preacher eyes the Ranger post and Sherriff's offices, adjusting the leather gunbelt on his hip -- well-oiled gun leather creaking.

<MarshlStonEd> * You dont hear any movement or see anything. <Preacher> ?is there a light on in the Pony Express? <MarshlStonEd> There's a couple oil lamps burning and a fire in the fireplace <MarshlStonEd> err <MarshlStonEd> stove <MarshlStonEd> not fireplace


 * Preacher grabs two of the oil lamps and walks outside, flinging it into the sherriff's office and the other into the Ranger Post.

<MarshlStonEd> ...ranger post? <MarshlStonEd> there's just the sherriff soffice and the pony express office <Preacher> ?so how many men should be left? just o'reilly? or him and another? <MarshlStonEd> if you have to ask, I'm not gonna tell you. :P <Preacher> ((and a stable and a marshall's office, right? <Preacher> ((ok, let me check the logs)) <MarshlStonEd> what?! <MarshlStonEd> no! <MarshlStonEd> Just the pony express office with a small stable attached and a sherriffs office with a jail cell <Preacher> ((while it's been over 2 weeks for me, for preacher it's been a day)) <Preacher> ((i would know this information in characer)) <MarshlStonEd> but you never saw how many men there were, either <Preacher> ((well, i did have 5 take me to the gallows)) <MarshlStonEd> oh wait <MarshlStonEd> yes you did <Preacher> ((if i saw any othe rfaces in the jailcell, i would count them too)) <MarshlStonEd> theres 6 and you killed 5 <MarshlStonEd> err <MarshlStonEd> no <MarshlStonEd> you killed 4 <Preacher> ((6 rangers and o'reilly/ or 6 men total? <MarshlStonEd> 6 including o'reilly <Preacher> ((ok))


 * Preacher flings a lantern into the Sherriff's office, and one into the Pony Express.

<MarshlStonEd> jeez <MarshlStonEd> little pyro, arnt you?